I'm still working on two longer posts to write, one about exploration in WAR and the other about my personal view about the state of the game. For the exploration one I'm still deciding about how much in depth i want to go, as i don't really want to post my secret traveling routes across zones but on the other hand want to give my readers at least one or two smaller things to explore themselves. I have tons of screenshots for that one tho. The state of the game writeup is getting longer and longer. Right now I'm tending towards just taking parts out of it and write about certain aspects/features from time to time, as i think a complete writeup will result in a wall of text no one will read.
The patch 1.1c notes state there have been some improvements for the blurry textures issue. Hmm... for many the issue just recently surfaced, what is so hard to check the code before and after to find out what got messed up? The patch fixed the ground texture flipping in IC for me, but not the NPC/Player textures or from the doodads. Luckily i found this thread and the advice seems to fix it for me. Basicly you change the \Warhammer Online\user\UserSettings.xml by yourself (change it to texture_Cache="1.00") via text editor and then make the file read-only so WAR can't mess it up again. This works for me, maybe it helps some of you as well. Don't forget that you can't change/save any options as long as the file is read-only. Apparently the "messy" patch can't decide properly about the RAM for some gfx-cards and that causes the problem. Seriously Mythic, you must be kidding me... i still hope one day we'll get proper advanced video/graphic settings for WAR.
The Keg End event started today. Again a lot of tasks & things to do. All over the land are camps with Brew-Thirsty Ogres & Drunken Gnoblars and beer kegs. After the intial bonus a full camp will yield 90inf (10 per mob and 5 per keg). Be careful not to use AoE skills while fighting close to the barrels. While you can't target them initially, you can still destroy them very easily with AoE damage. Once you killed all the mobs you can drink the kegs. There are also camps of Explosive Snotlings around the world. Once you tagged the Snotlings it does not matter if they explode, you still gain the 10inf and can loot them. Inside the RvR lakes (close to the keep entrances) you'll find lvl 38 heros: Massive Ogre Butcher & Massive Ogre Irongut (those take away morale, nasty). They yield solo 600inf and drop 3-6 of the event items. They have a massive amount of HP tho, takes me around 10min to solo one. The Keg End mobs drop Dwarf Beer Keg (need 100 for event task and each yields 5inf), Common Firework (screenshot, random color), Impressive Firework (screenshot) and Magnificent Firework (screenshot). IMO the event is a bit too much Stunty focused, but heh.. what better reason to stomp an extra stunty along the way. If you want to check out more possible events according to the warhammer lore, check here.
Basic reward is the title "The Drunkard", if you complete all tasks you'll gain the title "Keg Slayer". There is a rare world drop as well: Battle Brew Backpack. While i don't have one (yet), i found the above screenshot of the stats from the T4 version (there are again 4 different cloaks, pending on tier dropped) and it looks pretty decent. Again, if you want to check out the event go to the US website, as GOA didn't even manage to link all screenshots right. They really should start to pay some proper people to update their website... and while they're at it fix the Realmwar Pages. Did i mention the player statues inside the capitol cities are not working for EU either? GOA still adds one fail to the next, if it was GOA developing the game i would have canceled my subscription already.
Some of the new loot from the city dungeons and bastion stair looks really good. Especially some jewelry from the city dungeons looks appealing to me. We found a few pices during our latest dungeon crawls... it will be interesting what more there is to discover. Trash mobs inside the dungeons have a small chance to drop those as well from what we discovered.
of the Warden
of the Watcher
of the Bloodborne
of the Bloodcry
As a last note: We had server transfers towards Karak-Azgal from three different servers. The influx of new players is very welcome. Finally the Inevitable City feels alive again and as the "new players" with their guilds & alliances are out to try making a name for themselves, open RvR activity has greatly increased. A warm welcome to all those who recently joined our server! Oh and btw, Thirst is still recruiting, should you search for a new home. ;)