Showing posts with label public quest. Show all posts
Showing posts with label public quest. Show all posts

February 4, 2009

Missing Solo Content

WTF? You ask... solo content? I want Mythic to fix RvR and endgame content to have fun with my buddies. You know what? Me too! BUT what is there to do in WAR when you log in during off-hours, when everyone else is busy doing stuff you're not up to right now or groups are full? Is there anything you can do solo that's fun? And I'm talking about a rank 40 character that does not have to level anymore. Sure, you can join the odd scenario solo, but it really depends on your class and some luck how that will turn out. Often it's not much fun to solo join scenarios. In oRvR chances are, you'll run into a warband and get stomped. I know what some say, its a MMO - you should play with others. But sometimes you just want to idle around and do something on your own. What options are there else or should there be?

Crafting
If your crafting skills are not maxed yet, sure you can train these... but crafting in WAR is very, very easy so that won't last long. You can start to hunt for ingredients, but you don't really need to as there are only few consumables you really need. I always run around with stacks of those potions i can use for tanking, but neither is it hard to hunt for them nor is grinding mats that much fun. In WAR there is no real hunt for recipes either, so being busy trying to acquire that odd recipe you're missing is not an option. The pre-launch proclaimed "experimental" side for crafting does not really exist in WAR.
You could try to earn money with your crafting skills, but at the moment crafted things like potions are worth pretty much nothing. Talisman makers can make a few bucks and sure you can sell raw ingredients, but nothing really gives you the "feeling" you created something valuable that is worth selling and showing off proudly at the auction house. Crafting in WAR right now is not a fun experience once you get the hang of it and the "products" are only of limited use. The ingame economy is quite broken compared to other games.

Solo Content
Once you hit rank 40 there are not many quests still worth doing. Most likely you'll have solved all existing epic quests with rank 37 or right after. Why not have some loooong and epic rank 40 questline to immerse in? In Age of Conan you had this very long and character defining main quest line you were following all the way up to max. level. Some epic rank 40 questlines with a good story to tell, a few nice rewards along the way and some epic challenges would be great. In AoC there were many instances for that questline you had to enter solo and no one else could help you with. Some of them had good challenges concerning the appearing fights and you had to utilize your character properly to beat them. Talking about those instances, why not have a duo dungeon? I know many play with their girlfriend/wife or best friend. A challenging dungeon for two players could be fun as well. Could be like an epic PQ, maybe 30-40min long, repeatable once a day. And i really don't care if you can only find social clothing in there, just want something unique.

Tome unlocks
Of course there are tome unlocks you can hunt as well. But most are pretty useless when it comes to character development and just fluff. I like fluff, but killing thousands of NPCs (for the unlocks not everyone has) is not that much fun. And once you scouted the existing world there is not so much more to see.

Beside renown, right now there is only so much to do when soloing. Shouldn't there be at least some things to do? I really hope they'll pimp crafting some more. I read in some comment from a dev that they'll have another look at crafting (especially apothecary) again. Let's hope they'll fix the highest tier potions and maybe add some fun (transformation, speed, etc.) potions. IMO it should be possible to advance your characters devlopment solo in some more ways. And if its an epic questline that's highly entertaining, that's fine with me as well. The rewards can also be of a cosmetic nature... new dyes, cool cloaks, trophies, maybe some character customizing stuff you can apply like the CE stuff. Do you log in sometimes to discover everyone else is busy/offline? What do you do? What do you WANT to do?

October 4, 2008

Updated Map of the Inevitable City

Due to popular demand and many questions about the trainers and such i updated the city map with all the available trainers (career, renown, crafting) inside the city. There are no talisman & salvaging trainers inside the city, you'll need to visit the trainer camp in chapter 2 if you want to train it later on. I was finally able to witness the Monolith PQ and updated the name accordingly.

Check out the updated post here:
The Inevitable City Map

September 24, 2008

The Inevitable City Map (updated)

Watching the public chat channels and questions on some forums, there still seem to be a lot of people that have some trouble to find their way around inside the Inevitable City. Not anymore... here is a citymap with all important POIs in it. I did not clutter it with any trainers and such, as those are really everywhere and also show up properly on your map. The info & color code on the map should be simple enough to figure out. All city dungeons and public quests are on the map as well. enjoy.

Things to know:
Mount Vendor, needs to be rank 20, costs 15g.
Name Registrar, register 2nd name, needs to be rank 20, costs 4g.
The Viper Pit, Guild Tavern, needs city rank 2 (and guild rank 6) to open.

Points of Interest:
Bloodwrought Enclave, PvE instance (city rank 2, player rank 40)
Bilerot Burrow, PvE instance (city rank 3, player rank 40)
The Elysium, some strange garden (city rank 5)
Eternal Citadel (city rank 3)

Public Quests inside the City:
# Temple of the Damned
# Inevitable Rot
# Toil and Trouble (triggers by touching a cauldron in the alley)
# Chaos Unleashed - Defeat the Chaos Spawn (triggers by a skull in the alley)
# The Bigger They Are...
# The New Plague - Defend the Monolith (takes place inside the portal)
This PQ is triggered by a portal inside the Monolith, you can see the quest is "charged" by flashes below the portal that leads into it.

Tip of the Day: Did you know, that when you fall off the edge inside the Inevitable City, you'll get teleported to the resurrection point within the city, but without any penalty applied? Sometimes a fast way across the city.

Edit: Due to popular demand i added all the trainers (career, renown and crafting) to the map.

Crafting Trainer inside the city:
# Butcher
# Scavenger
# Cultivator
# Apothecary
# Salvager
# Talisman Trainer

Update 08/10/11: Added the PQ Chaos Unleashed, thanks Elsherath. Also added trigger info on two PQs.
Update 08/10/31: Added trigger info for Monolith PQ.
Update 08/12/13: Updated the Trainer locations for Talisman crafting and Salvaging for patch 1.1

Edit: Check this blog, should you search for an Altdorf map.

September 18, 2008

Temple of the Damned & Item Budgets

One of the early public quests (PQ) inside the Inevitable City is a great way to entertain yourself while crafting, browsing the auction house or similar. It takes place in the Lost Narrows and is on a 30min reset timer, just go there every now and then to check if its up. Once you participated you know when its on again. You can participate rank 11+ i would say. The thing with this quest is: Usually it's not that many people around and you can finish the two stages with approx. 3 people, while the quest offers a ton of loot bags. The rewards are rank 15 and if you're lucky you might snatch a purple/epic loot bag, i did. ;)
The first stage involves killing Enraged & Horrified Souls, the second is a boss inside the temple called Sovek the Merciless. As a sidenote: The loot chest spawning seems a bit bugged, sometimes it spawns not inside the temple. So if its not there run around quickly and try to find it - once i found it inside the Soul Vault (bank) close by. O.o

What's wrong with the warhammer item budgets for stats? Meanwhile i found a bunch of greens that are far better then blues the same level?!? So you better look closely and don't give that much just because of the color. There is also one PQ at the greenskin chapter 6 that yields a blue weapon for most classes, which is *insanely* good for that rank. This must be a glitch somehow, look at that axe i got from it.. that's better then many weapons i get as later rewards. Looks to me Mythic needs to adjust item budgets quite some...