Showing posts with label Witching Night. Show all posts
Showing posts with label Witching Night. Show all posts

October 31, 2008

The Witching Night

It's the time of the year when zombies and ghosts roam the night... the Witching Night! The first WAR live event... could have used a little bit more decoration, at least inside the capitol city. There are a few large bats every here and there and at the outer rim are some Nightgoblins, but that's about it. I expected at least some large candle lit skull inside the Apex. ;) Your Tome of Knowledge got an extra section at the bottom (new tab) with info about the event. There is a seperate influence bar with rewards (the Herald for those is near the flight master in IC). The potion will make your char a bit more transparent and you get a 10m Ghostly Essence buff applied, first use will yield you the title "The Spooky". The potion shows 5 charges but is currently bugged, every zoning will refill it back to 5 charges. I wonder if there are more crazy titles attached while you have that buff and do stuff.

For the advanced reward you can choose between four cloaks (two red and two black). The stats are not great (at least for me) it's more the unique look. I chose the red one as our guild cloak is black. The elite reward is a Delicate Silver Mask, which looks very stupid on a Black Orc - could use it as an eyepatch with that size. You can gain influence for the Witching Night by either participating at the special PQs in the RvR lakes (need to kill 100 enemy players inside a very small PQ area, then a witching lord will spawn) or by killing the Restless Spirit & Withered Crone that roam the world all over the place. The spirits are tricky to catch as they only show up for 3-4secs and then are gone agan. They can drop Leather Mask of the Gobbo, which looks quite cool. Using any ability on them, even taunt, will keep them from despawning.

The Withered Crones are suposed to be cultists doing dark rites around cauldrons all over the world. There are three of them at each cauldron. When you interact with the cauldron, you'll destroy it and set free around 10 of the Restless Spirits. The cauldrons respawn after approx. 5min. I maxed out my Witching Night influence by killing spirits, found a spot where i could see six spawn points and it felt faster then waiting for a cauldron repop. The PQ does not yield a lot of influence for you, so the best bet is to fly solo on this one. The T4 PQ takes place in Caledor, its a zerg fest. From the golden PQ loot bags there you can gain a Mask of the Bloodletter. The fourth mask, Gaping Skull Mask, you can win as a random drop from RvR like in scenarios.

The tome also shows a task to kill a certain number of the witching night mobs, no idea what will happen once you finished it as i did not kill 10 PQ lords yet. I assume a title might be the reward. Overall it's a fun event and the masks are cool - despite the worst looking one being the elite reward, which is a bit of a letdown. I also like the idea of PQs inside RvR lakes, as this will ensure some carnage going on there. The PQ area is a bit small maybe, which results in a huge zerg fest.

Edit: I just participated in the Witching Night PQ and was lucky enough to win the purple bag. No mask, but you can choose between a major amulet or a major relic - for me thats Major Amulet of the Dread Guard or Major Relic of the Dread Guard.

Stunty Stomper give-away: The first five players from Karak-Azgal doing a trick'n'treat in the comments of this post will find a Leather Mask of the Gobbo in their mailbox. Don't forget to mention your character name.