April 1, 2009

Beyond the Kraken Sea towards the GM Castle

Edit: Like the date indicates, this entire post was my April Fool's joke for you guys. Gotcha! =)

Those of you that like to explore will know there are certain places in WAR that are called "dangerous territory" and are unused areas or parts of the map you're not supposed to be in. Many places have some kind of teleport security in place, if you trigger it you'll be ported to your binding location. Some places have "security holes" and you can explore into the unused zones. Usually its not very exciting, just vast emptiness... But do you remember the GM island in WoW? Well, there is a similar place in one of the unused zones in WAR. Its the only place i found so far that looks like a game designer joke placed there in case someone would find it. The area is only sparsely designed and its not that many ojects there, but it includes a larger castle and more important: A QUEST GIVER!



Description how to get there: Fly to Eataine and ride towards the place marked on the map close to the PQ. Behind the tower is a small slope that leads up into the mountains and can be climbed. Once up, comes the hard part as you'll be entering dangerous territory and your map & minimap are useless there, ergo no system of coordinates to use. I'll give you the direction as good as i can, but its really easy to get lost up there and lose your way. Once you have been there, you'll understand why as it all looks the same. Even i could not find the area one day and got lost. Incoming Pull blog has been there recently as well (and posted a video about it), but i assume he did not find the way to the GM Castle since its not very obvious.

Word of warning: If you dismount in the dangerous territory you won't be able to mount up again. You can ride around on your mount just fine, but its not possible to remount by whatever reason.

Once you ride up the mountain try to keep NW (orientation from your viewing point, not from the last map location) and look for a huge steep face "wall" you can't climb. In that zone are three different of these kind of huge walls that look similar, but only one can't be climbed to the left or right side - that's the one you need to find. The other two you can go up slopes to the sides. Since everything up there looks the same and there is not much you can take for orientation, you'll just have to ride around and search some. Maybe if i find the time to clean up my HD i could create a video as well, but no promises. At the base of the steep chasm wall, in one small jagged corner approximately in the middle, you'll find the "First Journal of Aperire" on the floor. Using the book will teleport you to the top of the wall you can't climb otherwise.

On top of that mountain luckily you can mount up again. Behind you is like a smaller mountain range and you want to take your way around it to the left. After a short while you'll be able to leave the mountains behind you and you'll see a larger structure in the distance. You nearly made it! The place has a small castle in the back and a tent in front of it. Strangely enough the castle and the trees right next to it don't have any textures for me. Dunno if its because the place is unfinished (sure looks like that) or if its me. But i don't have any other texture problems ingame. There is a lonely unicorn walking in large circles around that place. You can't interact or target it in any way tho. In front of the tent is a humanoid named Pentu Ratlab and he is a quest giver! Else there is not much to see, beside a few trees the area is the same vast emptiness like the rest of the dangerous territory.


Not only skipped my heart a beat when i found the area, but i would not have expected to find a quest giver there. The quest itself tells you about a clan of Troglagobs that stole a magic book. Doing some research via internet provided me with the info that Troglagobs are a race of aquatic goblins: "Troglagobs are by far one of the more unusual types of Goblins. They are Goblins that dwell in the sea, making coastal raids against the Empire, Tilea and even raiding the shores of Ulthuan and Lustria. Recently, many of these ocean dwelling Goblins have been sighted on Albion in great numbers, in the muddy southern tip of the island that has come to be known as Trogland. Troglagobs can have greenish skin like their Goblin cousins, though most tend to reflect a more seaish green such as turquoise or similar blue green color. The hands and feet are webbed like that of a frog making them exelent swimmers with exceptional speed. Troglagobs actually have both gills and lungs, allowing them to breathe comfortably above and below water. However they will not venture too far from their aquatic habitat, as they need to refresh themselves at least every few days of else they will dry up and die."

There is a large water surface (endless sea?) to the right side of the castle area where the ground goes down quickly. So supposedly thats where the aquatic goblins came from. But be careful not to step into the cold water, as you'll drown and die very quickly from taking drowning damage. Nothing else to find when i searched the area, no real shore either. The quest asks you to find the book somehwere in dangerous territory, which could basicly be everywhere. The reward shows a key trophy (why is this uncommon and not epic?) and the quest text tells you about entrance into the castle to claim your reward. If the reward is that trophy or something else is unknown to me. But would be cool to enter that game master (GM?) castle and possibly being able to re-enter while wearing the key?

Since there are so many different areas with dangerous territory and its hard to search/navigate in them i figured its worth posting this secret quest so more explorers can help with the search. Maybe the quest is unfinished (since the castle structure seems to miss textures plus the place looks weird) and you can't complete it, but who knows? Would be awesome to be able to enter the game master castle and see whats behind the doors. Anyway, thought this post makes up for the still missing article about exploration in WAR i wanted to write for aeons. Happy hunting...

13 comments:

Gungir said...

This is awesome stuff! You realize Pentu Ratlab is an anagram for Paul Barnett?!

Anonymous said...

by the gods... you can control the castle of the gms... wonder if there are really goblins

Anonymous said...

Interesting!
I tried to get there though, didn't find that wall you were talking about. When you say NW... Are you saying that your character is facing directly south when you begin? Which direction where you facing exactly?

Anonymous said...

bah been running around for 1h now and cant find it :/

Jordy said...

/\ Look at the date ;]

APRILL FOOOLS!

Manche said...

Nice try but not convincing that they would put in a quest to give you the key :)

Would be fun as a joke to really put it in the game do.

Inquisitor Goody said...
This comment has been removed by the author.
Inquisitor Goody said...

What a cool quest, thanks for the info Thulf ;-)

Anonymous said...

this screams APRIL FOOLS -- you can run around up there though, i did, diddnt find anything but its always cool to check stuff out like that..

and if this IS real, its one hell of a bad timing.

SarGara said...

You really went to all this effort and invented something so cool just for an April Fools prank? Im disapointed tbh the game needs things like this i used to love exploration in WoW.

Athekkhar said...

In other news Thulf over at Stunty Stomper has discoved a stange new part of the world, but what could it be? New area under development, a testing area for new content, a hangout spot for the GM's? apparently it includes Troglagobs as well. Go check it out now!

Castamere said...

I almost hate you for this because a hidden quest like this is just so damnably awesome I almost got giddy reading about it!

I love EAster Eggs in any game, and MMO's especially. Great joke but damn why did it have to be based on something sooooo potentially awesome.

jason.civil said...

Not only did I spend more than an hour the other night looking for the damn book on the ground, but I roped some guildies into helping me.

Finally someone pointed out the date and we went to bed.

Good One.