Showing posts with label Mount Gunbad. Show all posts
Showing posts with label Mount Gunbad. Show all posts

March 2, 2009

Mount Gunbad HQ Panorama Wallpapers

When i was running around in Mount Gunbad on the PTS i figured this would make for some nice new HQ Panorama Wallpapers. Overall Feedback on my wallpapers has been great, it's not only Greg from Tome of Knowledge who likes them. ;) Mount Gunbad is a very atmospheric place, maybe I'll create more wallpapers from there.
With patch 1.2 we'll finally get a working super-screenshot, which is awesome! My raw pics from the wallpapers are around 10MB, therefore i increased the size on the wallpapers a step more. I still pray that Mythic will add a checkbox in the settings so i can set it to have a completely "clean" picture with the super-screenshot: no names, target arrows, UI, nothing. If anyone from Mythic likes my wallpapers, please poke the person that can make this happen. It would also be helpful if the screenshot numeration would just count forward (from last number in folder) and not fill empty gaps, would make it easier to sort out screenshots.

Due to popular demand, all new wallpapers only feature a small blog logo and nothing else. Enjoy!





You can download the large files containing 1920x1200 and 1600x1200 versions here (choose free user).

September 25, 2008

Mount Gunbad: Mushroom-Crazed Night Goblins

Well, well... yesterday night we went into Mount Gunbad with a larger guild group. Me only being rank 20 and one of the youngsters. What initially started as a quick cave expedition ended up in a fully fledged mountain assault, visiting all three wings. But first things first... Mount Gunbad is located in the Badlands. In the far NW corner of your map you can see a cave, that's where you want to go. The mountain is home to crazy Night Goblins, that harvest weird mushrooms to brew potions. Over the years they have become very powerful through the forces they can access with their drugs. The whole cave is covered in moss, mold and mushrooms. The main inhabitants being Night Goblins, Spiders, Squigs and Giants... oh, and i did i say giant squigs? The cave scenery is very atmospheric, great place.

The whole mountain is a public instance. In most parts everyone can go and there are only (as far as i could discover) three one-room instances, which are group'o'six only, where a boss can be found in each. Most mob groups are larger and have at least a champion, usually 2-3 of them plus trash. Every now and then there is a hero in the middle of things. In addition respawn is quick some places so you better watch out where you go and what you pull. It's not possible to adventure solo in any part, a full group should be adviced. Inside the mountain is a *ton* of public quests and the final stages are enjoyably tough, like Biletongue (troll PQ). Mount Gunbad has its own influence bar and certain stages of influence seems to be needed to enter the private instance parts. XP gained inside the instance is, like in Sacellum, very weak. Maybe after another visit I'll write more about Mount Gunbad - I'll definately go back, it's some serious action in there. But not for the weak... *evil Orc laugh*

There are three wings:
#Right Wing (23+) contains Gunbad Lab
#Left Wing (25+) contains Gunbad Nursery
#Middle Wing (27+) contains Gunbad Barracks

It's possible for you to harness the mushroom powers of the Night Goblins: Just when you enter the instance - and later on at some places inside - is a cauldron bubbling. If you interact with it, you can choose from three repeatable quests to collect certain mushrooms. These quests do not yield any XP, but if you complete them will grant you three different 30min buffs. The buffs being Bloodfang Brew, Green Ooze Brew and Spikespore Brew.

Tip of the Day: Should you win loot bags from public quests and you can't wear the reward yet, store the complete loot bag in your bank until you reach rank. It could be, that in the meantime you find something similar - then you'll still have the choice to pick something else from the loot bag.