Showing posts with label European Test Server. Show all posts
Showing posts with label European Test Server. Show all posts
July 17, 2009
The first rule of the PTS is, you do not talk about the PTS.
So the Public Test Server (PTS) went live with 1.3.0b... I'd like to talk about the changes, but when you want to enter the PTS, you need to sign a Beta Testing Agreement, which basicly says you are not allowed to talk about the PTS nor post screenshots or similar. Seems a bit odd to me since its a public test server and any player can access it anyway. Looks to me its an agreement that has just been copied/pasted from restricted testing. But until the EU CMs don't enlighten us about the agreement, nothing to talk about. d'oh!
Labels:
European Test Server
March 3, 2009
Ragbag, EU Dev Chat & EU PTS R40 Templates
Facts
# Due to timezone and translation into four other languages, GOA usually is one day late with updates, patches and info. (Question remains if this delay could be prevented if they would get a day headstart from Mythic)
# Official Forums: While people are afraid (due to the lackluster GOA website) the EU forums won't be of the same quality then what the US hosts, GOA promises (credible) they'll be equal and of the same quality then the US offers.
# While people are afraid the split between EU/US forums will take us (EU) further away from the developers, it does not have to be that way. GOA already mentioned they'll get dedicated forums for better direct access to the developers so they can ask questions the EU community has and also relay issues the EU community points out faster.
# Did you realize there will be an EU dev chat on the 19th of March? I know i missed it, as i read the herald announcement right before and they looked the same more or less. Thanks to Nic for pointing it out to me. GOA states the EU dev chats will be a regular thing.
# GOA states they have access to all promotional stuff Mythic does. EU WILL get access to dog/wolf pets and EU players WILL definately get a shot at the special Choppa/Slayer heads. GOA works this out at the moment and we should see news on it soon. While its obvious that different marketing campaigns will have a different focus/timing, question remains why Mythic/GOA can't work this out ahead so details are ready at the same time, would prevent an uproar like we see at the forums now.
Overall things could get much better soon, but deeds will show, not talk and promises. And to be honest i fail to understand why GOA/Mythic don't come more forward with correct informations aggressively spread over the forums to counter all the negative opinions, when some are formed purely due to uninformed players.
With the upcoming official forums, GOA offers you to change your nickname that will be displayed with them. Go and check what you entered back then and change it if necessary.
Did you know that with 1.2 the quest part of your tome can have more then one page? I did not either until i read it over at the Captain's Blog.
Some of the new blue items inside Lost Vale will be repairable tokens all classes can use. It remains to be seen how useful those really will be, but at least for RvR where wards play no role, this could be viable. More info and some stats here.
Are you thinking about doing your own podcast? Or need some pointers which programs to use? CoTCast has some tools & guidelines for you. CoTCast is by far the funniest WAR podcast i know, check it out if you haven't. Hmm.. maybe i should record them a bumper if i can come up with something. ;)
As a last funny thing, i was pointed to this WAR machinima: "Part of dis Waaaagh"
We definately need more machinima for WAR!
And the official patch 1.2 release notes are posted, patch will be applied to US today, we should (hopefully) have it by tomorrow then.
Labels:
dev chat,
European Test Server,
GOA,
ragbag
March 1, 2009
PTS 1.2: Hybrid Potions, Black Orc Skills and Dungeons
Some wierd graphic bug makes the texture on the new mounts reload every few seconds. Also to other players it looks like you drop off the mount for a splitsecond.
Tip of the day: The PQ loot bags from city sieges will have new loot with 1.2, should you still have any, keep them! The purple one will have an epic jewelry item (example), the blue ones a weapon and the green ones a cloak. The items are now useful for a rank 40.
February 28, 2009
PTS Patch 1.2: City Siege Improvements & More Crafting Stuff
I fiddled around with crafting on the PTS more. Still trying to figure out the best way for me to change my main to cultivating, as my Choppa will take a while until rank 40. But i guess once the changes go live I'll do one or two afternoons of grinding materials with butchering on Thulf to stock up and then switch. Those mats then have to last until my alt is high enough to provide stuff cultivating can't. Should be fine. Only problem now is, how to make enough space in my bank or bags? Guess I really have to throw away some BoP greys. :S
On further sidenotes: The overflow system was enhanced, once you make space in your bag the overflow items will automaticly go to your bags, nice. Also the stack buying has finally been fixed. When i bought stacks of mats/containers it worked every time on the PTS.
February 27, 2009
PTS Patch 1.2: Guild Crafting Materials and High Guild Rank Mounts
Now the juicy stuff: New guild rank mounts! Since the test guild "Eternal Destruction" was of the highest rank, not only could we buy the guild rank 25 mounts, but also the new improved mounts (faster & lower dismount chance) you can get at guild rank 37. The mounts you can buy from the guild vendor have three additional colors and the faster ones are slightly armored, but have the same color then the other ones from the guild vendor. While normal mounts have 50% speed increase, the armored ones have a 60% speed. So people don't need to worry that it will make such a difference in RvR. 10% is not that much tho, we had a short race and it was a tad faster, but not very. Here are the pics of all the guild rank Orc boars:
The cost of 150g is really cheap for the better mounts IMO. It's just that guild rank 37 is not that fast to reach. Thirst is at rank 29 currently, still some levels to make. I know not all will ride boars, so here is a screenshot of an armored dark elf mount. I also met Oziriz, a reader of my blog, inside the Viper Pit and could convince him with a few coins to show of the Chosen steeds (1,2,3,4,5). Talking about blog readers, i met quite a few during my adventures on the PTS. If you play and see me standing in IC, say hello... :)
Labels:
Black Orc,
Choppa,
crafting,
European Test Server,
mount
February 25, 2009
PTS 1.2 Crafting, Mounts and more
I toyed around with crafting some on the PTS. Apothecary, Cultivating and Butchering are much better now. I can only assume (did not test the other professions), it's similar with the rest. They fixed a lot and streamlined the process, which makes it much easier for people to understand. Cultivating is finally a useful profession and its rather easy to level now that you don't have to grind for seeds. Basicly you buy lvl 1 seeds from a vendor and use plant reaping (Ctrl-Right-Click) to produce 2-4 seeds from it - this process will also yield resins (stabilizers). Usually Cultivating will yield you 2-3 plants from that seed, a super-critical success will also grant you one plant from the next higher tier plus dye pigments. You then convert that higher lvl plant into seeds and start over from there. It's much faster to train then right now on live. Stimulant ingredients seem to be bugged right now, at least i could not make any use of them during my quick test. Seeds & Plants will stack up to 50 now. yay! It looks like there will be some cool/weird potions you can brew with 1.2, like resurrection potions, increased crafting skill potions, +morale and a few others. From the looks of it all apothecary potions will have proper "rare" tiers. The ingredients to multiply or enhance potions work out of the box. Don't bother to much with crafting before the patch, some eg. existing healing potions were downgraded through the patch.
In the capitol cities you can visit your scavenging/butchering trainer and pick up a quest to convert into the other skill with your same skill level. Crafting mats that are not ingame anymore can either be converted into the same skill level "new" ingredient or will convert into some rotten parts, 20 of those can be converted into Chaos Black Dye. Because of this and the other changes to loot tables, dyes will be much more accessable after the 1.2 patch. I already heard about the first new dye from crafting, liche purple.
With the funds Thulf brought to the PTS i was at least able to buy the new "standard" mounts. To check out the other ones you need guild rank, which does not transfer over. The old boar is the Light Brown Ridin' Boar and the two new ones i post a screenshot below:
My Choppa is rank 10 and still a lot of fun to play, I'll definately stick to my plan and create an alt Choppa. Thulf being a tank will still stay my main, the new changes to the Black Orc are mostly great, the Da'Toughest selfhealing was nerfed rather much tho. I did not play around with the Black Orc much on the PTS, was thinking about maybe checking out Lost Vale on the PTS if i get the peeps. But then again, Darkpromise is still nice to gain on live.
Labels:
Black Orc,
Choppa,
crafting,
European Test Server
February 24, 2009
I'll chop yer head off!
The Choppa uses a berserk mechanic, which is quite fun. The longer you stay in combat, the more damage you do.. BUT once enraged to the maximum, you'll die rather quickly if something is hitting you. It happed frequently to me that i died as you really go bersek mode and forget to unload the rage once in a while. The Choppa does an insane amount of damage - at least from my perspective (did not play any DPS before in WAR). With rank 8 i was critting for around 220 damage already. The first "cool" attack skill animation will come with rank 8, when you get Can't Stop Da Chop - you do a kind of jump attack that is really fun to do. I did not take the rank 18 template you can create but started to level a new Choppa, I'll write more about it once i gained some more skills. But one thing is clear, the Choppa is a glass-cannon while enraged and best in combat while not attacked.
I only played a short amount of time but already found a bunch of bugs (2H Choppa weapons labeled as right hand, death respawn pop-up shows 1sec too early, etc.). After i send in a suggestion (to show the different colored mounts in the pens where you can buy them) i even had a CSR talk to me about it on the PTS, guess GOA takes the recent concerns about EU customer service and feedback (we can't access the "official" US forums where Mythic handles feedback atm) seriously and tries hard to give the playerbase the impression they're heard and do make a difference. Many EU players atm are concerned if their feedback or bug reports make a difference at all.
One promising thing: Looks like Mythic fixed the Super-Screenshot or what its called. When i used that option, i created screenshots around 8-11MB. The screenshot is also taken without the UI (even when you have it open), althogh names, etc. do show. Would be great if Mythic at least adds a checkbox if you want the super-screenshot to be "clean", without any names, target arrows, UI, etc. So i can configure that myself. Higher quality screenshots are very much appreciated tho.
Labels:
Choppa,
European Test Server
February 14, 2009
Ragbag & Test Server Info
Does anyone play on the Dragonback Mountains server? What's going on there? Seems some players are massively exploiting the Keep Lords and also by purpose trying to bug out the city invader PQs like the Brightwizard College. GOA is taking an official stand and punishing those players harder now. Another issue that Mythic needs to adress is those "banner walls" some people set up, IMO that's an exploit as well.
A little ripper pig told me this magazine is where Mythic gets the new ideas for boar mounts. Notice the Babes & Boars calendar. *laughs*
Watching the Ten Ton Hammer panel discussion video and reading the interview from eurogamer gives you a good impression about the upcoming new zone. Will be interesting to hear how many players you need to beat the Tomb of the Vulture Lord tho. I kind of like the fact that the current high level dungeons don't need a massive amount of people to beat.
December 10, 2008
European Test Server
EDIT: The set bonuses changed on the PTS since yesterday. HERE is the latest version.
PS: Should you have experienced a performance drop/change since the latest patch/hotfixes check your gfx settings. I realized mine were reset/changed and that's why i experienced stuttering in the live game recently.
Labels:
European Test Server,
items,
patch
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